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Advanced [show]


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean brown cloak covering his clean studded leather. With bright brown hair and a scraggly beard. His eyes are violet and beady.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Justice, Entrepeneur. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Hallewell, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Hematite (6 gp). Coral (90 gp).


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with blue colored cloaks and clothing, he is not a threatening figure. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Mentor. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Heiser, Male Human Fighter 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Deception +4, Investigation +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His tied-back hair is chestnut. He has several tiny aquamarine earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Stapleton, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His white hair is kept up in a ponytail inside a Stetson hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Mercenary mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Peter Harlan, Male Human Druid 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. His long golden hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic, Fighting. Flaws: Mundane, Selfish. Bonds: Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

William Stanton, Male Human Commoner 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 300 gp. Black pearl (400 gp). Bloodstone (40 gp). Brown-green garnet (60 gp). Jade (60 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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