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Advanced [show]


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 7 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Immigrant, In love. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Gomory Hallewell, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries rapiers. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small desert village. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Nature, Immigrant. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Brixton, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey cloak and cross-gartered tan stockings. His brown hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 7 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Immigrant, Nature. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Odo Adley, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)7 (-2) 13 (+1)12 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Holy water. 1 Thunderstones.


Social Check DCs


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears yellow trousers with black and red striped suspenders. He wears various colorful collared shirts. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Insomniac. Bonds: Nature. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Clerebold Hallewell, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Onyx (40 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Carter does. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Carter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raymond was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Carter.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Persistence. Bonds: Job, Poor, Attractive. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Raymond Garrick, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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