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NPC Generator

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Advanced [show]


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Balimaar Melancon, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Clerebold Hayes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Clerebold was born with his father's beautiful face. A freak accident while working with his Carter father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's in love

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Clerebold Hayes, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a top hat to cover his moderate length brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker, Professionalism. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Rodney, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Map Maker. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a orcs raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Greedy, Impulsive. Bonds: Enemies, Religious. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Godfrey Gracey, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Malachite (14 gp). Deep green spinel (160 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dustin was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Family, Nature. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Dustin Tindall, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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