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NPC Generator

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Advanced [show]


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is typically in his Stylist uniform. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Shoemaker, but he got bored and became a Stylist. He struck the Stylist job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Job, Slave, Religious, Enemies. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Gerard Beckwith, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)7 (-2) 10 (+0)14 (+2)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 70 pp.


Social Check DCs


Roland Gyula, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His auburn hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of giants once and for all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Nature. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Gyula, Male Human Sorcerer 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Violet garnet (700 gp).


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Anselm was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Addict, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Kelsey, Male Human Rogue 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)7 (-2) 9 (-1)8 (-1)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple tan robe with violet stripes complete with hood. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Charles was born on a far western mountains where he grew up under the tutelage of his father, an expert Bowyer. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Charles Stanford, Male Human Monk 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Citrine (50 gp). Carnelian (50 gp). Bloodstone (50 gp).


Social Check DCs


Cory Blankley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a grey top hat and grey clothes. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Shipwright in town.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Shipwright soon after.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Flaws: Insane, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Cory Blankley, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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