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NPC Generator

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Advanced [show]


Robert Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance. He is portly but not overly obese. His silver hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Insane. Bonds: Slave, Family. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Robert Lincoln, Male Human Monk 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 16 (+3)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Ignan, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. With bright chestnut hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was granted necromantic powers by his dying brother.

Motivation: To prove his worth to the world; and expand his business

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Charles Law, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 14 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. His moppish golden hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the north his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Poor. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Odo Bradly, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Banded agate (7 gp). Star rose quartz (50 gp). Silver pearl (130 gp). Lapis lazuli (7 gp).


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Adventurer. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Randal Halsey, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Malachite (6 gp). Azurite (6 gp). Black pearl (1100 gp).


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His auburn hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: To be a Fortune-teller again; and expand his business

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Godfrey Asheton, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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