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NPC Generator

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Advanced [show]


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mason soon after.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Nature, Job, Has a crush. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Gomory Crawford, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 23000 cp.


Social Check DCs


Justin Clifton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He sports a long blonde beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Justin was born on a far southern mountains where he grew up under the tutelage of his father, an expert Adventurer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Justin Clifton, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Iolite (60 gp).


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trym was born the youngest of three triplets. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Hedonist. Bonds: Family, Job, Enemies. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Trym Altham, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Roland Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. His white hair is cut short. His brown eyes are slightly larger than normal.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Sellsword profession.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Justice. Bonds: Job, Rich, Attractive. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Roland Alston, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and usually wears his tan robe and has his flail always slung over his shoulder. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting, Entrepeneur. Bonds: Nature, Mentor. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Walcott, Male Human Cleric 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Deep blue spinel (1000 gp). Black pearl (1000 gp). Emerald (1200 gp).


Social Check DCs

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