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Advanced [show]


Theobald Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his greatsword. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Antagonistic. Bonds: Military, Mentor, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Theobald Myerscough, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 11 (+0)6 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His blonde hair is cut jaggedly and amateurishly. This violet eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers

Flaws: Insomniac, Racist. Bonds: Religious, Family, Adventurer. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Reynard Ramsey, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)10 (+0) 15 (+2)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. A roughly beaten golden orb (150 gp). Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (900 gp). Solid gold idol (900 gp).


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. His eyes are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Junk Dealer mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Mundane, Insane, Disease. Bonds: Rich. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Alton, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Silver chalice with lapis lazuli gems (120 gp). 1 Minor magic item.


Social Check DCs


Reynard Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear brown tank tops with grey pants. His golden hair is braided into rings. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his mother. Reynard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Priest. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Justice, Persistence. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: German accent

Attributes [hide]

Reynard Fulton, Male Human Warlock 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 6 (-2)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Banded agate (7 gp). Smoky quartz (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white, dusty cloak. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Shy, Insane. Bonds: Immigrant, Nature. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Dean Gyula, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs

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