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Advanced [show]


Godfrey Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Slave. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Godfrey Stratford, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Disease, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Sutherland, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee -2 / 1d8-4, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Glassblower business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Gunter Beckwith, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 12000 cp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Patrick Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. His eyes are likewise violet. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: Born in the north to a Spice Merchant, Patrick learned a great deal about his father's area of expertise. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Emotional. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Patrick Gyula, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Arcana +2, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his brown hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Anthony studied abroad. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Secretive, Addict. Bonds: Family, Religious. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Anthony Beitz, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. Chrysoprase (60 gp).


Social Check DCs

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