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NPC Generator

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Advanced [show]


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His tied-back hair is auburn. He has green eyes and a tan hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict. Bonds: Mentor, Job, Enemies. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Bradford, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 18 (+4)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 400 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His white hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Debt. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Guy Ashton, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Bertram Marlowe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His brown hair is lengthy. He is baby faced.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Shy. Bonds: Guardian, Immigrant, Nature. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Marlowe, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills Nature +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (60 gp). 1 Magnifying glass.


Social Check DCs


Chad Leighton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is cut close to his head. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Body Guard business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Body Guard like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Attractive, Religious, Job. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Leighton, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Rich purple corundum (700 gp). Amethyst (130 gp).


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy black suit, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Military. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Trym Pickering, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 70 pp. Peridot (60 gp). Jade (50 gp). White opal (1100 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs

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