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NPC Generator

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Advanced [show]


Hubert Clifton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He takes great joy in being the best Assassin in town.

History: Hubert was born the youngest of three triplets. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Mayor again; and someone believes him a fraud

Bonds: Attractive, Enemies, Job, Family, Adventurer. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Hubert Clifton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Anthony Clapham, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Lapis lazuli (16 gp). Red spinel (140 gp). Coral (140 gp). Peridot (50 gp).


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Barkeep business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Barkeep.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Family. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Kyle Upton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Servant, and is pretty ugly. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: To be a Locksmith again; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Gunter Barlow, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Addict. Bonds: Job, Military, Nature. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Addington, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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