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Advanced [show]


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His black hair is lengthy and is close to two feet long. His fierce gray eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Law, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Robert Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the south. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Robert was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Gifted. Bonds: Family, Job, Rich. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Robert Axton, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Spy, Gunter learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He became a Spy soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Kenley, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Richard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Richard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Flaws: Antagonistic. Bonds: Poor, Adventurer, Family, Slave. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Richard Ainsley, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Violet garnet (400 gp). White pearl (90 gp).


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and his gloved hand is found clutching a mace. He has shaved his head bald. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Navigator business at a young age. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Guardian, Has a crush, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Lance Spaulding, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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