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NPC Generator

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Advanced [show]


Drogo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries swords. His silver hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Drogo was born with his mother's beautiful face. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Fighting, Logical. Bonds: Rich, Guardian, Attractive. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Drogo Pinkerton, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 500 gp. Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Adam Sydney, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)5 (-3)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +0

Possessions: 10000 cp. Golden yellow topaz (1000 gp). Sardonyx (50 gp). Freshwater pearl (10 gp).


Social Check DCs


Richard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to hide his balding. He has hazel eyes and a grey hat with a yellow feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is lazy, self-centered, vain, and jealous.

History: The child of a Jeweler, who enjoyed hunting, Richard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Selfish. Bonds: Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Richard Ashley, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with singing.

History: The child of eastern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Artistic, Entrepeneur. Bonds: Poor, Job, Immigrant. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Rolf Heiser, Male Human Ranger 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 17 (+3)15 (+2)
Skills History +1, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: Born in the south to a Ruler, Balimaar learned a great deal about his mother's area of expertise. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Ruler for hire.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and sabotage a competitor

Flaws: Ugly, Racist. Bonds: Adventurer, Job, Enemies, Family. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Birkenhead, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs

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