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NPC Generator

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Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Farmer, who enjoyed hunting, Norman was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and doesn't want to be a mortician and was forced into it by his family

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Norman Asheton, Male Human Adept 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the sun god on his torso. He has white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He got into the Layabout business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Layabout like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Professionalism, Impeccable. Flaws: Selfish, PTSD. Bonds: Job. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Ernest Browning, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: To be a Ruler again; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Bertram Anderton, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 60 pp. Rich purple corundum (700 gp). Chrysoberyl (130 gp). Smoky quartz (50 gp).


Social Check DCs


Anthony Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair and beard is wavy and long. His eyes are violet and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Anthony Carlton, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 10000 sp. Alexandrite (1500 gp). Eye agate (8 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Alex Sheldon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears a top hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Alex Sheldon, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1300 sp.


Social Check DCs

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