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Advanced [show]


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich southern family. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Heward Kenley, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp.


Social Check DCs


Manfred Westcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has brown eyes and a black hat with a white feather.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Adventurer, Guardian. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Manfred Westcott, Male Human Wizard 10
Medium (5'7") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 190 pp. Old masterpiece painting (400 gp). Embroidered and bejeweled glove (4000 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A silver and pearl hairclip (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Royal, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. His black hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Junk Dealer in town.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Passionate. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Reynard Royal, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Hunter Thackeray, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 8000 sp.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Guy was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Professionalism, Artistic. Bonds: Attractive, Job, Enemies, Family. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Guy Weld, Male Human Warrior 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Religion +6, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 8000 sp. Deep blue spinel (1500 gp). Fire opal (1000 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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