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NPC Generator

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Advanced [show]


Anthony Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He wears a deerstalker hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Attractive. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Anthony Livingstone, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Bullseye lantern. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is unkempt and raggedy. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Shane Marlee, Male Human Warlock 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Red garnet (110 gp). Obsidian (6 gp).


Social Check DCs


Richard Payton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his club. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Bookbinder, Richard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Insane. Bonds: Job, Attractive, Poor. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Richard Payton, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Blacksmith and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Athletic, Impeccable. Bonds: Adventurer, Rich, Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Percival Cooper, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 11000 cp. Moss agate (5 gp). 4 Tanglefoot bags. 4 Holy water. 2 Acid flasks.


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright black suits and hats. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Seamstress, who enjoyed hunting, Robert was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Insane, Selfish, Ugly. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Robert Clapham, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Moss agate (10 gp). Tiger eye turquoise (10 gp). Peridot (40 gp).


Social Check DCs

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