Lewis Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his red hair up in a very large beehive style do. He has green eyes and a brown hat with a grey feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Locksmith profession.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 800 sp.
Adelard Digby, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean tan cloak covering his clean studded leather. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Banker. He then took over the family business and is one of the better Banker for hire.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp.
Anthony Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor. He is portly but not overly obese. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Weaver, but he was a colossal failure. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he is wracked by social anxiety
Flaws: Ugly, Insane, Fearful. Bonds: Religious, Job. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Anselm Compton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His long white hair is drawn into a two foot long braid. His violet eyes peer out from beneath his deerstalker red hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He comes from a rich northern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Lazy. Bonds: Attractive, Adventurer, Rich, Mentor, Job. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Moss agate (14 gp). Star rose quartz (50 gp). 1 Minor magic item.
Cory Carlton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He has a silver handlebar mustache and slicked back silver hair. He has several tiny amethyst earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Shepherd profession.
History: He is a Hag in disguise. After coming to the age of reason, Cory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and money/treasure
Ideals: Gifted. Bonds: Rich, Job, Adventurer, Family. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
