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NPC Generator

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Advanced [show]


Solomon Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and curly. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Slave, Adventurer. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Solomon Lincoln, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Tourmaline (60 gp). Blue sapphire (800 gp). Brown-green garnet (60 gp).


Social Check DCs


Roland Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie, and carries greatswords. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful slaver made him what he is. He worked as a nervous Assassin and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Bonds: Attractive, Mentor, Job. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Palomarez, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Hartford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: To be a Servant again; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Don Hartford, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Redfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shortspear ready. His chestnut hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Addict, Disease. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Trey Redfield, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 9 (-1)13 (+1)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Silver pearl (150 gp). Tiger eye turquoise (7 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His skin is fair and his fingers are delicate and long. He wears a Stetson hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Antagonistic, PTSD. Bonds: Nature. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Thomas Barney, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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