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NPC Generator

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Advanced [show]


Kody Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is black and very short. His hazel eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Military, Religious. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Kody Braxton, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Roland Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. His blonde hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: Roland was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Persistence, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Roland Eastoft, Male Human Paladin 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his club ready. His blonde hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Heward Spaulding, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His auburn hair is cut short. His fierce amber eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Slaad in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Disciplined, Philantrophist, Fighting. Bonds: Adventurer, Debt. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Hunter Barton, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a tan armored body suit, with a simple grey line shooting up and back down. His blonde hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Miles Merton, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Obsidian (11 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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