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Advanced [show]


Gomory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: When he was but 6 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Rich, Family, Immigrant, Job. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Gomory Ainsley, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 300 gp. A roughly beaten golden orb (160 gp). Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He got into the Carter business at a young age. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Gerald Jacobs, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gomory Axton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Sage. His red hair is kept up in a ponytail inside a top hat. His green eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Gomory was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Sage.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Antagonistic, Selfish. Bonds: Job, Military, Adventurer. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Gomory Axton, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Malachite (8 gp). Rose (30 gp). Violet garnet (500 gp). Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Hubert Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Hubert was born on a far eastern desert where he grew up under the tutelage of his father, an expert Hunter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Immigrant. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Hubert Melancon, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp.


Social Check DCs


Don Breeden, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is unkempt and raggedy. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Painter again.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Don Breeden, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs

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