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Bertram Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He wears a colorful flower in his silver hair. His brown unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Bertram Burton, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)18 (+4) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Undercommon, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 100 gp. Black pearl (1000 gp).


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has styled his chestnut hair well, parting it to the left. He has several tiny amethyst earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Extrovert. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Percival Badger, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. 1 Breastplate.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gomory was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Sensitive, Hedonist. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Gomory Browning, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, History +6
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. Tourmaline (100 gp). Red garnet (100 gp).


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a brown low-cut shirt, and a small hat upon his head. His red hair is thinning but still full. His ears are large.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, William studied abroad. Cursed with unlife at a very young age, William has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted, Opinionated. Flaws: Ugly, Disease, Insomniac. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

William Sharps, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)16 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His red hair is matted, messy, and big. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Ugly, Sensitive, Impulsive. Bonds: Immigrant, Religious. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Drogo Mitchell, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 8
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 gp. Moss agate (16 gp). Zircon (70 gp). Iolite (70 gp). Moonstone (70 gp).


Social Check DCs

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