Godfrey Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Mortician like his father before him.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: PTSD. Bonds: Job, Adventurer, Poor, Enemies. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 cp. 1 Minor magic item.
Trym Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a red coat over a grey low-cut shirt, and a top hat upon his head. His black hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Thomas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He was born in the north. In his 17th year, his parents were killed by a drow raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Selfish. Bonds: Attractive, Enemies, Immigrant. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. Black pearl (300 gp). Black pearl (300 gp). Coral (40 gp).
Adelard Haley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. His violet eyes peer out from beneath his small yellow hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a courier again
Ideals: Joker. Bonds: Poor, Immigrant, Slave. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2900 sp.
William Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. With bright red hair and a scraggly beard. His eyes are likewise gray.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: William was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Job, Immigrant. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp. 1 Smokesticks.
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