Henry Northcott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his poetry dream.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Artistic. Bonds: Poor, Religious. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 300 gp. Coral (100 gp). Chrysoberyl (100 gp).
William Southey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His long blonde hair reaches down to his waist. He has hazel eyes and a grey hat with a green feather.
Personality: Eccentric and domineering, William will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: William lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Athletic, Extrovert, Justice. Bonds: Family, Adventurer. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Arnold Ansley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his hammer. He keeps his silver hair in a flapper bob. He has blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. Arnold was born on a far western plains where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Selfish. Bonds: Mentor, Immigrant. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 1 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 6 (-2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 33000 sp. Malachite (8 gp). Pink pearl (110 gp). Rich purple corundum (600 gp). Peridot (50 gp). 1 Half-Plate.
Don Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Don was born with his father's beautiful face. A freak accident while working with his Brewer father left him crippled. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Joker. Flaws: Racist, Mundane. Bonds: Rich, Military. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 26 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Gnoll, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: Just what you see.
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