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Advanced [show]


Percival Brady, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has achieved small success as a Barber.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Professionalism, Gifted. Bonds: Job, Religious. Occupation: Barber

Voice: Raspy

Attributes [hide]

Percival Brady, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy green suit, and his gloved hand is found clutching a greataxe. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Clerebold Sydney, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 17000 cp.


Social Check DCs


Arnold Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a pixie cut. He has gleaming, smiling brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the east. Arnold was born on a far eastern island where he grew up under the tutelage of his father, an expert Fisher. He became a Fisher soon after.

Motivation: To be a Server again; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Barton, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +0, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Justin Darlington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His hair is black and very short. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To pay off his debts; and he wants revenge against goblins

Flaws: Ugly, Lazy. Bonds: Poor, Job, Debt, Enemies. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Justin Darlington, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Large well-done wool tapestry (600 gp). A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is red and curly. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of eastern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up kukri and armor he uses now. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Nature. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Cory Wedgwood, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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