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NPC Generator

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Advanced [show]


Gerard Cotton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: He comes from a rich southern family. His childhood dream was to be a Dilettante, but he was a colossal failure. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Cotton, Male Human Expert 10
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 210 pp. Rich purple corundum (1000 gp).


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Blacksmith, Trym learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Trym Hampton, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp.


Social Check DCs


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Assassin soon after.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Job, Slave. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Gilbert Milton, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 48000 sp. Alexandrite (700 gp). Tiger eye turquoise (6 gp). Bloodstone (50 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Roger Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is heavily combed to the right. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Unemployed mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Disease, Sensitive. Bonds: Military, Poor. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Roger Asheton, Male Human Druid 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Miles studied abroad. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Miles Tindall, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs

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