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Advanced [show]


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, grey shirt, and black tie, and carries hand crossbows. His black hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. A gifted student he started as a Barber, but he got bored and became a Crown-heir. He has worked as a Crown-heir like his father before him.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Roland Marley, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Nature +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Banded agate (16 gp). Aquamarine (600 gp). 1 Darkwood Shield.


Social Check DCs


Conrad Barton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and silver. His hazel eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Conrad was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Job. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Conrad Barton, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20000 cp. Citrine (70 gp). Alexandrite (1300 gp). Rhodochrosite (16 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a yellow scarf, and carries shields. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Nature. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Hornsby, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 3000 sp. Black pearl (1200 gp). Eye agate (16 gp).


Social Check DCs


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear white tank tops with black pants. His red hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trym was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He is terrified, and will act out of fear; and to be a actor again

Flaws: Addict, Fearful. Bonds: Adventurer, Job, Immigrant. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Trym Wedgwood, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Jasper (30 gp). Rose (30 gp). Violet garnet (400 gp).


Social Check DCs


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is singed and shortened. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Gilbert Staurheim, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Bloodstone (20 gp). 1 Half-Plate.


Social Check DCs

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