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NPC Generator

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Advanced [show]


Everard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and red handkerchief worn on his right side. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Everard Westcott, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Guy will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Rich, Military, Job, Adventurer. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Conway, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Amethyst (160 gp). Red spinel (160 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered greataxe and tarnished crossbow as well. He wears his black hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: This man loves singing and to teach people singing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Artistic, Professionalism, Impeccable. Flaws: Ugly, Mundane. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Tickle, Male Human Fighter 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Dustin Hornsby, Male Human [Permalink]

Personal [hide]

Description: This western man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His clothes are grease stained in places. He wears a colorful flower in his silver hair. His hazel eyes peer out from beneath his top black hat.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Dustin Hornsby, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, white shirt, and black tie. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and retire the richest man in the west

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: In love. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Gunter Whitby, Male Human Bard 10
Medium (6'4") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 6 (-2)6 (-2)
Skills Athletics +3, Nature +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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