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NPC Generator

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Advanced [show]


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears violet leather gloves, a violet jacket, and tight pants. He wears a feathered hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has achieved small success as a Servant.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Bonds: Job, Slave, Enemies, Religious. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Wymar Tewksbury, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Warwick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of illithids

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insane. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Warwick, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp. Blue star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs


Roland Hampton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His chestnut hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Gardener, his father struggled to pay the bills. He worked as a nervous Barber and found it very stressful. He has achieved small success as a Barber.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Addict, Fearful. Bonds: Attractive, Poor, Job. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Roland Hampton, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His long brown hair reaches down to his waist. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Solomon studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Attractive, Military, Religious. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Solomon Altham, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)18 (+4) 6 (-2)9 (-1)
Skills Medicine +1, Performance +2
Senses Passive Perception 8
Languages Common, Goblin, Gnome, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Trey Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Trey Gracey, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)16 (+3) 14 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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