Adelard Ryley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Adelard was born the youngest of three triplets. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Religious, Family, Adventurer. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Aquamarine (800 gp).
Henry Leighton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His hair is long and golden with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Guard; and wants a kiss
Ideals: Joker. Bonds: Attractive, Nature, Immigrant, Has a crush. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Hubert Marlowe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan shirt with thin white vertical stripes and green pants, and a wedding ring on his right hand. With a patchy brown beard and wild brown hair. His eyes are a pleasant hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Hubert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Religious, Job. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Pink pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aldous Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: Born in the south his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He left for the south, certain he would find work there.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Hunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely brown suit with white socks and a vest with buckled shoes. He has no hair. His green eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and human compassion
Flaws: Ugly, Racist, Antagonistic. Bonds: Military, Mentor. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp.
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