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Advanced [show]


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing green shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He keeps his red hair in a flapper bob. This blue eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, In love. Occupation: Painter

Voice: Stutters

Attributes [hide]

John Kimberley, Male Human Warrior 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 200 pp.


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his hair in dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is greedy

Flaws: Emotional. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Trym Warwick, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills History +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Amethyst (90 gp). Red garnet (90 gp). Coral (90 gp).


Social Check DCs


Arnold Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arnold was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Philantrophist. Bonds: Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Kenley, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy silver hair. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trym hails from a village terrorized by goblins. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur, Justice. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Trym Langston, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 3000 sp. Rhodochrosite (9 gp). Pink pearl (140 gp).


Social Check DCs


Odo Hayley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a green coat with brown slacks. He has a brown handlebar mustache and slicked back brown hair. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Family, Religious. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Odo Hayley, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 7 (-2)16 (+3)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp.


Social Check DCs

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