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NPC Generator

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Advanced [show]


Bernard Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. He carries a battered greatsword and tarnished dagger as well. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bernard was born the youngest of three triplets. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Gifted. Bonds: Adventurer, Family, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Bernard Harley, Male Human Rogue 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Theodoric Tattersall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. His red hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Religious. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Tattersall, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey cloak. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Regain custody of his daughter; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Military, Family. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Raymond Tenley, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears light armors faded through time and improper care. His tied-back hair is blonde. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Apothecary father left him crippled. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Addict, Disease. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Alex Beitz, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Assassin. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Shy, Greedy. Bonds: Attractive, Immigrant, Family. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Trey Copeland, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)6 (-2) 9 (-1)16 (+3)
Skills Insight +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Jet (60 gp). Sard (20 gp). Fire opal (900 gp). Chalcedony (20 gp).


Social Check DCs

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