Clerebold Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak, and he perpetually has his shortspear ready. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Attractive, Military, Nature. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Raymond Royal, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Stylist
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Balimaar Alton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a spear. He has wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Balimaar was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother
Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Family. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: Alexandrite (900 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, grey cloak. His brown hair is braided into rings. He has gleaming, smiling violet eyes.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west to a Mason, Gerald learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Family. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Obsidian (11 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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