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Advanced [show]


Miles Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is matted, messy, and big. His face is scarred and worn.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He has drifted from career to career and currently works as a Brewer.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Job, Nature. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Miles Oakley, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Gnoll, Auran
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He is bald on top and has large white tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Rich. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Tim Gentry, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 14 (+2)7 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Red garnet (130 gp). Sardonyx (40 gp). Blue quartz (16 gp).


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports tan clothing, slightly heavier than average wear. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Flaws: Emotional. Bonds: Adventurer, Job, Enemies. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

John Spalding, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Simon Vance, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports red clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Depressed, Impulsive. Bonds: Immigrant, Attractive, Rich. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Vance, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Frederick Everly, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Everly, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)6 (-2) 13 (+1)12 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: Black pearl (1500 gp). White opal (1200 gp). Deep blue spinel (1500 gp). Tourmaline (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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