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NPC Generator

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Advanced [show]


Adelard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Herbalist uniform. His chestnut hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Adelard studied abroad. He moved from fad to fad and when he turned 15 he discovered painting. He struck the Herbalist job and began his own company from there.

Motivation: To reunite with his absent father.

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Family. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Cooper, Male Human Aristocrat 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs


Dean Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan costume with the symbols of the sun god on his torso. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Dean has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Dean Ansley, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Citrine (20 gp).


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue costume with the symbols of luck on his torso. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to reunite with his absent mother

Flaws: Insane, Ugly. Bonds: Rich, Slave, Family. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Odo Benson, Male Human Aristocrat 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Kody Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His hair is silver, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Beggar

Voice: French accent

Attributes [hide]

Kody Wheatley, Male Human Aristocrat 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (300 gp). Solid gold idol (1100 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Charles Merton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter

Ideals: Fighting, Justice. Bonds: Attractive, Nature, Family, Religious. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Charles Merton, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. 1 Half-Plate.


Social Check DCs

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