Gerard Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 7 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp. Rich purple corundum (1400 gp). Aquamarine (700 gp). Amethyst (50 gp).
Patrick Badger, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, black shirt, and violet tie. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 600 gp. Emerald (800 gp). Amber (90 gp). Chalcedony (60 gp). Chrysoberyl (90 gp).
Ralf Hayden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue Stetson hat and blue clothes. His silver hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Some 5 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, In love, Rich. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Cory Langston, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Cory studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and to be a fisher again
Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Rich, Job. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 20000 cp. Chalcedony (30 gp).
Hubert Asheton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He has a moderate pudge and is not very fit. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west to a Junk Dealer, Hubert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
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