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NPC Generator

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Advanced [show]


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. He wears a colorful flower in his red hair. He has gleaming, smiling green eyes.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Religious. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Asheton, Male Human Aristocrat 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Frederick Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. He has styled his blonde hair well, parting it to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: Many drow want him driven away.

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Frederick Walpole, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp. Red garnet (50 gp). Pink pearl (50 gp). Amber (50 gp). 1 Good lock. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Hunter Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sai. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Hunter was born in the east. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Disease, Insane. Bonds: In love. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Hunter Paxton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Athletic. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Odo Sherwood, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 7 (-2)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a tan coat with blue slacks. He has shaved his head bald. His eyes are brown and catlike.

Personality: Eccentric and domineering, Bertram will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Extrovert, Athletic. Bonds: Adventurer, Immigrant, In love. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Bertram Marley, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Alexandrite (800 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs

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