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NPC Generator

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Advanced [show]


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white cloak and cross-gartered pastel stockings. He is tall, broad shouldered and powerfully built. His hair is chestnut and very short. He has gleaming, smiling violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He struck the Mayor job and began his own company from there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Religious. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Solomon Halsey, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Bernard Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His hair is short and white. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and he would like to get married and retire

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Has a crush, Family. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Bernard Beitz, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 6 (-2)11 (+0)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. He keeps his silver hair in a pixie cut. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed. Bonds: Military. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Gilbert Birkenhead, Male Human Warlock 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears black cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Shirley, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)14 (+2) 15 (+2)6 (-2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Blyth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean pastel cloak covering his clean studded leather. His hair is chestnut and very short. His eyes are brown and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Drogo was born in the east. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic, Shy. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Drogo Blyth, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)6 (-2) 16 (+3)10 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 3 Alchemist’s fire.


Social Check DCs

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