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NPC Generator

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Advanced [show]


Randal Myerscough, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his halberd. His deerstalker hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Barkeep, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Randal Myerscough, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 9000 sp.


Social Check DCs


Aldous Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Hunter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To pay off his debts; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Extrovert, Impeccable. Bonds: Job, Poor, Debt. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Aldous Atherton, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and brown pants. He has a slight overbite and is overall scrawny. His white hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Junk Dealer and found it very stressful. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Drogo Clapham, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Zircon (70 gp).


Social Check DCs


Heward Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the left. His brown unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is terrified, and will act out of fear; and to settle down with his crush

Ideals: Professionalism. Flaws: Disease, Depressed, Fearful. Bonds: Has a crush. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Peyton, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp. Amethyst (50 gp). Sardonyx (20 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Tanner business at a young age. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Poor, Adventurer, Job, Nature. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Balimaar Kendall, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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