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NPC Generator

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Advanced [show]


Heward Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Professionalism, Optimist. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Barclay, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He has moderate length golden hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice. Flaws: Ugly, Shy, Disease. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Adelard Hale, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Just what you see.


Social Check DCs


Diggory Atterton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and typically wears pastel cloth garments or leather armor. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Bellfounder, but he was a colossal failure. He became a Tanner soon after.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Tanner

Voice: German accent

Attributes [hide]

Diggory Atterton, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 9 (-1)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Gerard Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has wavy golden hair. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Bristol, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran, Auran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 900 gp.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Manfred was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Flaws: Disease, Greedy. Bonds: Family, Job, Rich. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Manfred Addington, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Deep green spinel (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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