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Advanced [show]


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Hallewell, Male Human Cleric 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp.


Social Check DCs


Ernest Wallace, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Passionate, Extrovert. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Ernest Wallace, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs


Miles Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair down. His gray unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: Miles was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Disease, Greedy. Bonds: Attractive, Poor, Has a crush. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Miles Morton, Male Human Warlock 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 2000 sp. White pearl (160 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To pay off his debts; and he is greedy

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Debt. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Clerebold Tenley, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp. Alexandrite (1600 gp). Silver pearl (120 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey tunic with green highlights, and long red pants that bunch up around his shoes. He has a small bristly mustache and wavy golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerard hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Gerard Stafford, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp.


Social Check DCs

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