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NPC Generator

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Advanced [show]


Alexandre Ridley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean white cloak covering his clean studded leather. He sports a long black beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. One day when Alexandre was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Alexandre was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Disease, Shy, PTSD. Bonds: Family, Has a crush. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Ridley, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2 Holy water. 3 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His auburn hair is lengthy and is close to two feet long. This hazel eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Knight, but he got bored and became a Farmer. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to be a knight again

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Barney, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)7 (-2) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Hadlee, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, blue cloak. His hair is long and brown with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kody was raised in a hard working conservative environment. He worked as a nervous Mayor and found it very stressful. He has since lost track of the people in his past.

Motivation: Further expansion of business; and doesn't want to be a mayor and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Kody Hadlee, Male Human Aristocrat 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 9000 sp. Zircon (80 gp). Rhodochrosite (11 gp). White pearl (50 gp).


Social Check DCs


Thomas Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with grey highlights, and long pastel pants that bunch up around his shoes. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: When he was but 7 years old his parents immigrated from the north. He has had some formal singing training, and achieved minor success. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Extrovert, Artistic. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Thomas Axton, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Chad Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is heavily combed to the right. His eyes, though not visible through his cowl, are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: Chad hails from a village terrorized by gnolls. A freak accident while working with his Jeweler mother left him crippled. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Alston, Male Human Warlock 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 40 pp.


Social Check DCs

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