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Advanced [show]


Adelard Morton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Miller again; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Job, Mentor, Adventurer. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Adelard Morton, Male Human Expert 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 8 (-1)14 (+2)
Skills Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Balimaar Ashley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white coat over a brown low-cut shirt, and a top hat upon his head. His brown hair is still thick. He has hazel eyes.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Balimaar Ashley, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 5 (-3)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. White pearl (150 gp). Tiger eye turquoise (11 gp). Rose (60 gp). Bloodstone (60 gp).


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by orcs. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Oakley, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)5 (-3) 11 (+0)12 (+1)
Skills Arcana -1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Lance Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black costume with the symbols of his god on his torso. He is an epitome of beauty. His moppish golden hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Farmer, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Artistic. Bonds: Attractive, Family, Poor, Enemies. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Lance Lindsey, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Bonds: Military, Family. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

John Kimberley, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points -2 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs

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