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NPC Generator

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Advanced [show]


Anthony Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy black hair. He has hazel eyes and a yellow hat with a brown feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Immigrant, Rich. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Cooper, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Body Guard and found it very stressful. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist. Flaws: Disease, Insane. Bonds: Job. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Godfrey Palomarez, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Lapis lazuli (16 gp).


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has no hair. He has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Preston, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Violet garnet (800 gp).


Social Check DCs


Thomas Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Jeweler does. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He struck the Jeweler job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Secretive. Bonds: Job, Adventurer, Nature. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Upton, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 36000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Watson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy brown hair. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 5 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theobald took refuge in the large cave and found the beat up scythe and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Theobald Watson, Male Human Cleric 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs

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