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Charles Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting. Flaws: Ugly, Secretive, Shy. Bonds: Poor, Military. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Ogden, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Jasper (30 gp). 1 Healer’s kit. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and many orcs want him driven away

Flaws: Insomniac, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Guy Atherton, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Theodoric hails from a village terrorized by goblins. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To share knowledge with the world; and doesn't want to be a mayor and was forced into it by his family

Ideals: Logical. Bonds: Attractive, Enemies, Family. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Theodoric Halsey, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)8 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: Moss agate (13 gp). Aquamarine (1100 gp). Rich purple corundum (1600 gp). Obsidian (13 gp).


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. He has blue eyes and a brown hat with a green feather.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Odo Hale, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Browning, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He keeps his long black hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Justin Browning, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 5 (-3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 60 pp.


Social Check DCs

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