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NPC Generator

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Advanced [show]


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Rich, Attractive, In love, Mentor. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Shane Dayton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Aquamarine (900 gp).


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His auburn hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Map Maker; and wants his loneliness to end

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Has a crush. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Gracey, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)6 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, pastel cloak. His whole body is exceptionally muscular. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Opinionated, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Benson, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Athletics +0, History +5
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Banded mail. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Miles Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a blue and brown robe with the hood down. He has a long black beard with little hanging trinkets. He has violet eyes and a blue hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker, Logical. Bonds: Rich, Family, Enemies. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Miles Clive, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Greedy, Shy. Bonds: Military, Religious. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Ridley, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Black pearl (300 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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