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Advanced [show]


Arnold Royston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Arnold Royston, Male Human Rogue 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 700 gp. Sardonyx (30 gp). Deep green spinel (90 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He keeps his long white hair kept up in a rat tail. His eyes are violet and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Cynical, Shy, Mundane, Racist, Impulsive. Bonds: Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

John Barton, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. Lance was born on a far western plains where he grew up under the tutelage of his father, an expert Soapmaker. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Flaws: Lazy. Bonds: Immigrant, Nature. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Alston, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 19 (+4)12 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 600 gp. Rhodochrosite (9 gp). Star ruby (1600 gp). Bloodstone (80 gp).


Social Check DCs


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 15 years.

Motivation: He is content; and expand his business

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Wymar Hayhurst, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Gifted from a young age, Gerard studied abroad. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Darby, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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