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NPC Generator

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Advanced [show]


Adelard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Locksmith uniform, and sports empty pouches on his belt. He has a very tight haircut. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Locksmith.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Adelard Jacobs, Male Human Warrior 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1200 gp. Rich purple corundum (1500 gp). Deep blue spinel (400 gp). Iolite (60 gp). Bloodstone (60 gp). Peridot (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Rolf Lester, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a black coat with blue slacks. He is portly but not overly obese. With bright silver hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Ideals: Passionate, Artistic. Flaws: Disease, Impulsive. Bonds: Poor. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Rolf Lester, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Athletics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. White pearl (40 gp).


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is auburn, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Pickering, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Reynard Beitz, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Born to a Cook, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Reynard Beitz, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Detective in town.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.

Motivation: Expand his business; and sabotage a competitor

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Thomas Dumph, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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