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NPC Generator

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Advanced [show]


Hugh Payton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his pickaxe ready. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Hugh Payton, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Mortician. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son

Ideals: Fighting. Flaws: Ugly, Insomniac, Selfish. Bonds: Family, Religious. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Trym Nash, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Alexandre Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Alexandre hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Bonds: Poor, Attractive, Enemies. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Alexandre Cornish, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 4 (-3)12 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 7
Languages Common, Ignan, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 8000 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Tinley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised in a island tribe. A gifted student he started as a Mason, but he got bored and became a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature, Job. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Gerald Tinley, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Blyth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and tends to wear a large red jacket. He wears a deerstalker hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Norman will drive conversation. He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the south. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: Wants a kiss; and he has a crush on the local architect

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Has a crush. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Norman Blyth, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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