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NPC Generator

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Advanced [show]


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a desert tribe. Arnold was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Server. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Arnold Graeme, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Manfred Hamilton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Manfred will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's attracted to the PC; and marry his brother to traveling adventurers

Ideals: Extrovert, Impeccable. Bonds: Family, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Manfred Hamilton, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green coat over a black low-cut shirt, and a broad hat upon his head. His white hair is still thick. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Has a crush, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Churchill, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 8
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Shane Harrington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His black hair has been sun bleached extensively. He has violet eyes and a white hat with a red feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: Shane was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant, Job, Family. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Harrington, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ralf Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is thinning but still full. His eyes are likewise amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 7 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Athletic, Optimist, Logical. Bonds: Immigrant. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Ralf Fulton, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (700 gp). Blue quartz (5 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs

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