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NPC Generator

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Advanced [show]


Miles Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Fighting. Bonds: Adventurer, Immigrant, Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Miles Kendall, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Heward Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Detective, his father struggled to pay the bills. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Insomniac, Selfish, Impulsive. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Heward Stanley, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green clothing when he does not wear armor. His hair is auburn and curly. His eyes, though not visible through his cowl, are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Farmer; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Gomory Rodney, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and doesn't want to be a weaver and was forced into it by his family

Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Graeme, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)11 (+0) 9 (-1)18 (+4)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 90 pp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Roofer business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Hedonist, PTSD, Insomniac, Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Dayton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 800 sp.


Social Check DCs

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