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Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: The child of a Dilettante, who enjoyed hunting, Gerard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Gerard Denholm, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60000 cp. Lapis lazuli (16 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Religious, Adventurer. Occupation: Farmer

Voice: German accent

Attributes [hide]

Gerard Remington, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 6 (-2)17 (+3) 14 (+2)12 (+1)
Skills Athletics +0, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 30000 cp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Locksmith.

Motivation: To be a Map Maker again; and he has money and likes to spend it

Ideals: Logical, Artistic. Bonds: Job, Rich. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Trym Myerscough, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Silver comb with moonstones (600 gp). 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs


Gerard Sutton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears brown leather gloves, a brown jacket, and tight pants, marred by chocolates. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Gerard Sutton, Male Human Bard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His Stetson hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He comes from a rich eastern family. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Heward Adley, Male Human Paladin 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Medicine +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1100 gp. Black pearl (1100 gp). Peridot (30 gp). Obsidian (14 gp). Red spinel (70 gp). White pearl (70 gp).


Social Check DCs

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